This meter builds up as your characters take damage. This will show you which Infinity Stone that player has selected and how much Infinity meter they have.
In the corner of your side is the Infinity Gauge. You can also use this meter for other things. The most your Super Gauge can be filled up to is level 4 after which it will no longer fill up. Most super moves cost one entire bar, though every character has a Level 3 Hyper Combo super move that costs three bars. The small bar at the bottom with the number by it is your meter for doing super moves. To make the most of your health be sure to put recently damaged teammates on the sidelines. This is health that you can regenerate when that fighter isn't currently out. However, once you take damage your health will become yellow.Īs you take damage more and more you'll notice a smaller red bar appearing where your yellow bar was. This indicates that you've taken no damage yet.
When you begin the fight your team's health will be full and green. If there is a large cancel sign over that character that means they cannot be switched to currently. The character closest to the side and faded out is currently not out. You'll also get to see which characters that player has in the corner. Player 1's information is on the left and Player 2's information is on the right. Which player you are determines where your information will for health, Super Gauge, and Infinity Gauge. At the end of the timer the player with the most health remaining wins the match. It starts at 99 and will count down slowly to 00. Located in the center of the screen is the timer. There is only one round, one fight, and once both of your fighters run out of health then the game is over. Before anything else it is important to note that there are no "rounds" to fight like in other fighting games.
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